markNeedsBuild method

void markNeedsBuild()

Rebuilds the shuttle's content subtree from the current builder closure. Overlay content does not follow its owner's build on its own (an OverlayEntry is an island): a state owner whose open content derives from that state calls this after setState - MorphAnchor does it on every rebuild.

Implementation

void markNeedsBuild() => _entry?.markNeedsBuild();