menu
morph
glass_painter.dart
MorphGlassGlow
isVisible property
isVisible
dark_mode
light_mode
isVisible
property
bool
get
isVisible
Whether the glow changes anything.
Implementation
bool get isVisible => wash > 0 || gain > 0;
morph
glass_painter
MorphGlassGlow
isVisible property
MorphGlassGlow class