MorphGlassOutline constructor
- Path path
Creates an outline from its edge alone.
It carries no distance field, so the package's own renderer has
nothing to shade it from: it draws such a body as a flat fill of
path in its first surface's color on the liquid tier too, as the
flat tier does. A custom MorphGlassPainter gets the path as given.
Implementation
const MorphGlassOutline(Path path)
: _path = path,
_field = null,
_shapes = null,
_cover = null,
_merged = null;