glow property

MorphGlassGlow? glow
final

The glow a finger raises on the surface, or null when it is not lit.

A painter renders it as part of the surface's glass, over everything the glass shows and under the control's content, or not at all. The package's renderer lights the glass on its liquid tier; its flat tier, like a control without a painter, draws no glow.

Implementation

final MorphGlassGlow? glow;